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Character Design and Modeling for Next-Gen Games

Character Design and Modeling for Next-Gen Games Tutorial

Flash Video | English | MOV | 1024x768 | QuickTime ~352 kbps | 25 fps | AC3 16 kbps | 04:20:00 | 1.85 GB
Genre: eLearning / 3D-graphics

“In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI, ZBrush and Photoshop®. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop. ”


Duration: 140 minutes

DVD-ROM Requirements:

* 1GHz or faster processor
* 512 MB RAM
* 64 MB Video RAM
* DVD-ROM Drive
* 5 GB of hard disk space
* 1280 x 1024 display

DVD-ROM and Digital Download Requirements:

Minimum Operating System:

* Microsoft® Windows® Vista®
* Microsoft® Windows® XP Professional
* Microsoft Windows 2000 Professional
* Apple® Mac® OS X 10.2

Software:

* QuickTime Movie Player (Version 7.0 or higher)
* Acrobat Reader (Version 5.0 or higher)

* Designing Mechanical Details
* XSI Modeling Tool Sets
* Hard Surface Modeling
* Render Modifiers
* Sculpting Brushes
* Organic Details

1. Chapters: Part One Tools and Features
2. Concept Modeling
3. Concept Art
4. Hard Surface Modeling
5. Organic Sculpting
6. Final Details

Software: Softimage XSI, Adobe Photoshop, Pixologic ZBrush

Character Design and Modeling for Next-Gen Games Tutorial


Character Design and Modeling for Next-Gen Games Tutorial


Character Design and Modeling for Next-Gen Games Tutorial